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API > API/Runtime > API/Runtime/Engine
| Name | FSimpleAudioInfoFactory |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/AudioDecompress.h |
| Include Path | #include "AudioDecompress.h" |
Syntax
class FSimpleAudioInfoFactory : public IAudioInfoFactory
Implements Interfaces
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSimpleAudioInfoFactory
(
const TFunction< ICompressedAudioInfo*()>& InLambda, |
Constructs a simple AudioInfo factory. | AudioDecompress.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FSimpleAudioInfoFactory() |
AudioDecompress.h |
Variables
Protected
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Capabilities | FCapabilities | AudioDecompress.h | ||
| CreateLambda | TFunction< ICompressedAudioInfo *()> | AudioDecompress.h | ||
| FormatName | FName | AudioDecompress.h |
Functions
Public
Overridden from IAudioInfoFactory
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ICompressedAudioInfo * Create() |
AudioDecompress.h | ||
virtual bool IsSeekingSupported
(
const bool bIsStreaming |
Quries if seeking is supported by the decoder. | AudioDecompress.h |