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Unreal Engine C++ API Reference > Runtime > Engine > FShadowSignedDistanceFieldData2D > operator()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShadowMap.h |
Include | #include "ShadowMap.h" |
const FSignedDistanceFieldShadowSample & operator()
(
uint32 X,
uint32 Y
) const