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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FShaderCompilingManager > API/Runtime/Engine/FShaderCompilingManager/ReleaseJob
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include | #include "ShaderCompiler.h" |
Source | /Engine/Source/Runtime/Engine/Private/ShaderCompiler/ShaderCompiler.cpp |
void ReleaseJob
&40;
FShaderCommonCompileJobPtr & Job
&41;