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Unreal Engine C++ API Reference > Runtime > Engine > FShaderCompileThreadRunnableBase
- FShaderCompileThreadRunnableBase::CompilingLoop()
- FShaderCompileDistributedThreadRunnable_Interface::CompilingLoop()
- FShaderCompileThreadRunnable::CompilingLoop()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ShaderCompiler.h |
Include | #include "ShaderCompiler.h" |
int32 CompilingLoop()
Remarks
Main work loop.