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Unreal Engine C++ API Reference > Runtime > Engine > FSelectedActorIterator > FSelectedActorIterator
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/EngineUtils.h |
Include | #include "EngineUtils.h" |
FSelectedActorIterator
(
const UWorld * InWorld,
const TSubclassOf < AActor > InClass
)
Remarks
Constructor
Parameters
Name | Description |
---|---|
InWorld | The world whose actors are to be iterated over. |
InClass | The type of actors to be iterated over. |