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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneViewFamily
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FSceneViewFamily
(
const ConstructionValues& CVS |
Initialization constructor. | SceneView.h | |
FSceneViewFamily
(
const FSceneViewFamily& |
SceneView.h | ||
FSceneViewFamily
(
FSceneViewFamily&& InViewFamily |
Allow moving view family as long as no screen percentage interface are set. | SceneView.h |
FSceneViewFamily(const ConstructionValues &)
Description
Initialization constructor.
| Name | FSceneViewFamily |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneView.cpp |
FSceneViewFamily
(
const ConstructionValues & CVS
)
FSceneViewFamily(const FSceneViewFamily &)
| Name | FSceneViewFamily |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
FSceneViewFamily
(
const FSceneViewFamily &
)
FSceneViewFamily(FSceneViewFamily &&)
Description
Allow moving view family as long as no screen percentage interface are set.
| Name | FSceneViewFamily |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneView.h |
| Include Path | #include "SceneView.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneView.cpp |
FSceneViewFamily
(
FSceneViewFamily && InViewFamily
)