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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneProxy
Description
Get the lightmap UV coordinate index for this primitive. Used by systems that explicitly fetch lightmap UVs.
Virtual Inheritance
- FPrimitiveSceneProxy::GetLightMapCoordinateIndex → FSceneProxy::GetLightMapCoordinateIndex
| Name | GetLightMapCoordinateIndex |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/NaniteSceneProxy.h |
| Include Path | #include "NaniteSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Rendering/NaniteResources.cpp |
virtual int32 GetLightMapCoordinateIndex() const