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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void UpdateAllPrimitiveSceneInfos
(
FRHICommandListImmediate& RHICmdList |
SceneInterface.h | ||
void UpdateAllPrimitiveSceneInfos
(
FRDGBuilder& GraphBuilder, |
Updates all primitive scene info additions, remobals and translation changes | SceneInterface.h |
UpdateAllPrimitiveSceneInfos(FRHICommandListImmediate &)
| Name | UpdateAllPrimitiveSceneInfos |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
| Source | /Engine/Source/Runtime/Engine/Private/SceneInterface.cpp |
void UpdateAllPrimitiveSceneInfos
(
FRHICommandListImmediate & RHICmdList
)
UpdateAllPrimitiveSceneInfos(FRDGBuilder &, EUpdateAllPrimitiveSceneInfosAsyncOps)
Description
Updates all primitive scene info additions, remobals and translation changes
| Name | UpdateAllPrimitiveSceneInfos |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
void UpdateAllPrimitiveSceneInfos
(
FRDGBuilder & GraphBuilder,
EUpdateAllPrimitiveSceneInfosAsyncOps AsyncOps
)