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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPrimitiveSceneInfo * GetPrimitiveSceneInfo
(
int32 PrimitiveIndex |
Finds the primitive with the associated index into the primitive array. | SceneInterface.h | |
FPrimitiveSceneInfo * GetPrimitiveSceneInfo
(
FPrimitiveComponentId PrimitiveId |
Finds the primitive with the associated component id. | SceneInterface.h | |
FPrimitiveSceneInfo * GetPrimitiveSceneInfo
(
const FPersistentPrimitiveIndex& PersistentPrimitiveIndex |
SceneInterface.h |
GetPrimitiveSceneInfo(int32)
Description
Finds the primitive with the associated index into the primitive array.
| Name | GetPrimitiveSceneInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
FPrimitiveSceneInfo * GetPrimitiveSceneInfo
(
int32 PrimitiveIndex
) const
GetPrimitiveSceneInfo(FPrimitiveComponentId)
Description
Finds the primitive with the associated component id.
| Name | GetPrimitiveSceneInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
FPrimitiveSceneInfo * GetPrimitiveSceneInfo
(
FPrimitiveComponentId PrimitiveId
) const
GetPrimitiveSceneInfo(const FPersistentPrimitiveIndex &)
| Name | GetPrimitiveSceneInfo |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
FPrimitiveSceneInfo * GetPrimitiveSceneInfo
(
const FPersistentPrimitiveIndex & PersistentPrimitiveIndex
) const