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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
Description
Get the primitive previous local to world (used for motion blur). Returns true if the matrix was set.
| Name | GetPreviousLocalToWorld |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
virtual bool GetPreviousLocalToWorld
(
const FPrimitiveSceneInfo * PrimitiveSceneInfo,
FMatrix & OutPreviousLocalToWorld
) const