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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface > API/Runtime/Engine/FSceneInterface/AllocateReflectionCaptures
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include | #include "SceneInterface.h" |
void AllocateReflectionCaptures
(
const TArray < UReflectionCaptureComponent * > & NewCaptures,
const TCHAR * CaptureReason,
bool bVerifyOnlyCapturing,
bool bCapturingForMobile
)