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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FSceneInterface
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddPrimitive
(
UPrimitiveComponent* Primitive |
Adds a new primitive component to the scene | SceneInterface.h | |
void AddPrimitive
(
FPrimitiveSceneDesc* Primitive |
FPrimtiveDesc version for primitive/light scene interactions. | SceneInterface.h |
AddPrimitive(UPrimitiveComponent *)
Description
Adds a new primitive component to the scene
| Name | AddPrimitive |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
void AddPrimitive
(
UPrimitiveComponent * Primitive
)
Parameters
| Name | Remarks |
|---|---|
| Primitive | primitive component to add |
AddPrimitive(FPrimitiveSceneDesc *)
Description
FPrimtiveDesc version for primitive/light scene interactions.
| Name | AddPrimitive |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/SceneInterface.h |
| Include Path | #include "SceneInterface.h" |
void AddPrimitive
(
FPrimitiveSceneDesc * Primitive
)