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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FRigidBodyIndexPair
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Default constructor required for use with TMap | PhysicsEngine/RigidBodyIndexPair.h | ||
FRigidBodyIndexPair
(
int32 Index1, |
Constructor, taking unordered pair of indices and generating a key. | PhysicsEngine/RigidBodyIndexPair.h |
FRigidBodyIndexPair()
Description
Default constructor required for use with TMap
| Name | FRigidBodyIndexPair |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyIndexPair.h |
| Include Path | #include "PhysicsEngine/RigidBodyIndexPair.h" |
FRigidBodyIndexPair()
FRigidBodyIndexPair(int32, int32)
Description
Constructor, taking unordered pair of indices and generating a key.
| Name | FRigidBodyIndexPair |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/PhysicsEngine/RigidBodyIndexPair.h |
| Include Path | #include "PhysicsEngine/RigidBodyIndexPair.h" |
FRigidBodyIndexPair
(
int32 Index1,
int32 Index2
)
Parameters
| Name | Remarks |
|---|---|
| Index1 | 1st unordered index |
| Index2 | 2nd unordered index |