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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReplayHelper
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ReplayHelper.h |
Include | #include "ReplayHelper.h" |
Source | /Engine/Source/Runtime/Engine/Private/ReplayHelper.cpp |
bool ReplicateActor
&40;
AActor &42; Actor,
UNetConnection &42; Connection,
bool bMustReplicate
&41;