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Unreal Engine C++ API Reference > Runtime > Engine
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ReplayTypes.h |
Include | #include "ReplayTypes.h" |
Syntax
class FReplayExternalData
Variables
Type | Name | Description | |
---|---|---|---|
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FBitReader | Reader | |
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float | TimeSeconds |
Constructors
Type | Name | Description | |
---|---|---|---|
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|||
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FReplayExternalData
(
FBitReader&& InReader, |
Functions
Type | Name | Description | |
---|---|---|---|
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void | CountBytes
(
FArchive& Ar |