Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FReferenceSkeleton
Description
Accessor to private data. These include the USkeletons virtual bones. Const so it can't be changed recklessly.
| Name | GetRefBonePose |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h |
| Include Path | #include "ReferenceSkeleton.h" |
const TArray < FTransform > & GetRefBonePose() const