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Unreal Engine C++ API Reference > Runtime > Engine > FReferenceSkeleton
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ReferenceSkeleton.h |
Include | #include "ReferenceSkeleton.h" |
int32 GetDepthBetweenBones
&40;
const int32 BoneIndex,
const int32 ParentBoneIndex
&41; const
Remarks
Returns # of Depth from BoneIndex to ParentBoneIndex This will return 0 if BoneIndex == ParentBoneIndex; This will return -1 if BoneIndex isn't child of ParentBoneIndex