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Unreal Engine C++ API Reference > Runtime > Engine > FRawStaticIndexBuffer
Syntax
int32 CachedNumIndices
Remarks
If >= 0, represents the number of indices in this IB. Needed in cooked build since InitRHI may discard CPU data
If >= 0, represents the number of indices in this IB.
Unreal Engine C++ API Reference > Runtime > Engine > FRawStaticIndexBuffer
int32 CachedNumIndices
If >= 0, represents the number of indices in this IB. Needed in cooked build since InitRHI may discard CPU data
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