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Structure used to report some primitive stats in debugging tools
| Name | FPrimitiveStats |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/ComponentInterfaces.h |
| Include Path | #include "Components/ComponentInterfaces.h" |
Syntax
struct FPrimitiveStats
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LODStats | TArray< FPrimitiveLODStats > | Components/ComponentInterfaces.h |