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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool WritesVirtualTexture () |
PrimitiveSceneProxy.h | ||
bool WritesVirtualTexture
(
URuntimeVirtualTexture* VirtualTexture |
PrimitiveSceneProxy.h |
WritesVirtualTexture()
| Name | WritesVirtualTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
bool WritesVirtualTexture() const
WritesVirtualTexture(URuntimeVirtualTexture *)
| Name | WritesVirtualTexture |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
bool WritesVirtualTexture
(
URuntimeVirtualTexture * VirtualTexture
) const