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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
Description
Called to notify the proxy that the level has been fully added to the world and the primitive will now be rendered. Only called if bShouldNotifyOnWorldAddRemove is set to true.
| Name | OnLevelAddedToWorld_RenderThread |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
void OnLevelAddedToWorld_RenderThread()