Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
Description
Determines the relevance of this primitive's elements to the given view. Called in the rendering thread.
Derived Overrides
- FHierarchicalStaticMeshSceneProxy::GetViewRelevance
- FInstancedStaticMeshSceneProxy::GetViewRelevance
- FParticleSystemSceneProxy::GetViewRelevance
- FSkeletalMeshSceneProxy::GetViewRelevance
- FStaticMeshSceneProxy::GetViewRelevance
- FSceneProxy::GetViewRelevance
- FSkinnedSceneProxy::GetViewRelevance
| Name | GetViewRelevance |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
| Source | /Engine/Source/Runtime/Engine/Private/PrimitiveSceneProxy.cpp |
virtual FPrimitiveViewRelevance GetViewRelevance
(
const FSceneView * View
) const
The relevance of the primitive's elements to the view.
Parameters
| Name | Remarks |
|---|---|
| View | The view to determine relevance for. |