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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
Description
Determines the DPG to render the primitive in regardless of view. Should only be called if HasViewDependentDPG()==true.
| Name | GetStaticDepthPriorityGroup |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
virtual ESceneDepthPriorityGroup GetStaticDepthPriorityGroup() const