Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPrimitiveSceneProxy
Description
Returns true if this proxy should write velocity even when the transform isn't changing. Usually this is combined with a check for the transform changing.
| Name | AlwaysHasVelocity |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Public/PrimitiveSceneProxy.h |
| Include Path | #include "PrimitiveSceneProxy.h" |
bool AlwaysHasVelocity() const