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Unreal Engine C++ API Reference > Runtime > Engine > FPrimitiveDrawInterface
- FPrimitiveDrawInterface::DrawMesh()
- FSimpleElementCollector::DrawMesh()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/SceneManagement.h |
Include | #include "SceneManagement.h" |
int32 DrawMesh
&40;
const FMeshBatch & Mesh
&41;
Remarks
Draw a mesh element. This should only be called through the DrawMesh function. Number of passes rendered for the mesh