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Unreal Engine C++ API Reference > Runtime > Engine > FPreviewScene
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PreviewScene.h |
Include | #include "PreviewScene.h" |
Source | /Engine/Source/Runtime/Engine/Private/PreviewScene.cpp |
virtual void RemoveComponent
&40;
class UActorComponent &42; Component
&41;
Remarks
Removes a component from the preview scene. This detaches the component from the scene, and returns ownership of it.