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An entry in a preview mesh collection
| Name | FPreviewMeshCollectionEntry |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Engine/PreviewMeshCollection.h |
| Include Path | #include "Engine/PreviewMeshCollection.h" |
Syntax
USTRUCT ()
struct FPreviewMeshCollectionEntry
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Engine/PreviewMeshCollection.h | |||
FPreviewMeshCollectionEntry
(
USkeletalMesh* InMesh |
Engine/PreviewMeshCollection.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| AnimBlueprint | TSoftObjectPtr< UAnimBlueprint > | The custom animation blueprint for the mesh | Engine/PreviewMeshCollection.h |
|
| SkeletalMesh | TSoftObjectPtr< USkeletalMesh > | The skeletal mesh to display | Engine/PreviewMeshCollection.h |
|
Functions
Public
Operators
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
bool operator==
(
const FPreviewMeshCollectionEntry& InEntry |
Engine/PreviewMeshCollection.h |