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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPreviewAssetAttachContainer
Description
Adds the given Name/Object uniquely to the PreviewAttachedObjects list. Allows us to recreate the attached objects later
| Name | AddUniqueAttachedObject |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/PreviewAssetAttachComponent.h |
| Include Path | #include "Animation/PreviewAssetAttachComponent.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/PreviewAssetAttachComponent.cpp |
void AddUniqueAttachedObject
(
UObject * AttachObject,
FName AttachPointName
)
Parameters
| Name | Remarks |
|---|---|
| AttachObject | The object that is being attached |
| AttachPointName | The place where the object is attached (bone or socket) |