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Pose Curve container for extraction This is used by pose anim node Saves Name/PoseIndex/Value of the curve
| Name | FPoseCurve |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include Path | #include "Animation/AnimationAsset.h" |
Syntax
struct FPoseCurve
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPoseCurve () |
Animation/AnimationAsset.h | ||
FPoseCurve
(
int32 InPoseIndex, |
Animation/AnimationAsset.h | ||
FPoseCurve
(
int32 InPoseIndex, |
Animation/AnimationAsset.h |
Constants
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| UID | SmartName::UID_Type | Animation/AnimationAsset.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Name | FName | The name of the curve. | Animation/AnimationAsset.h | |
| PoseIndex | int32 | PoseIndex of pose asset it's dealing with used to extract pose value fast | Animation/AnimationAsset.h | |
| Value | float | Curve Value. | Animation/AnimationAsset.h |