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Unreal Engine C++ API Reference > Runtime > Engine > FPlanarReflectionRenderTarget
- FRenderTarget::GetDisplayGamma()
- FPlanarReflectionRenderTarget::GetDisplayGamma()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PlanarReflectionSceneProxy.h |
Include | #include "PlanarReflectionSceneProxy.h" |
virtual float GetDisplayGamma() const
display gamma expected for rendering to this render target