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| Name | FPhysicsVolumeChanged |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Components/SceneComponent.h |
| Include Path | #include "Components/SceneComponent.h" |
Syntax
struct FPhysicsVolumeChanged : public TSparseDynamicDelegate< FPhysicsVolumeChanged_MCSignature, USceneComponent, FPhysicsVolumeChangedInfoGetter >
Inheritance Hierarchy
- FSparseDelegate → TSparseDynamicDelegate → FPhysicsVolumeChanged