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Unreal Engine C++ API Reference > Runtime > Engine > FPhysicsReplication
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PhysicsReplication.h |
Include | #include "PhysicsReplication.h" |
Source | /Engine/Source/Runtime/Engine/Private/PhysicsEngine/PhysicsReplication.cpp |
float GetLocalPing&40;&41; const
Remarks
Get the ping from this machine to the server