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Unreal Engine C++ API Reference > Runtime > Engine
Inheritance Hierarchy
- TPerPlatformProperty
- FPerPlatformFloat
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/PerPlatformProperties.h |
Include | #include "PerPlatformProperties.h" |
Syntax
struct FPerPlatformFloat : public TPerPlatformProperty< FPerPlatformFloat, float, NAME_FloatProperty >
Remarks
FPerPlatformFloat - float property with per-platform overrides
Variables
Constructors
Type | Name | Description | |
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FPerPlatformFloat
(
float InDefaultValue |
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FPerPlatformFloat
(
const FFreezablePerPlatformFloat& Other |