Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FPatchIndirectionTextureCS
| Name | InternalLinkType |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/PrecomputedVolumetricLightmap.h |
| Include Path | #include "PrecomputedVolumetricLightmap.h" |
Syntax
template<int Counter>
struct InternalLinkType
Functions
Static
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
static void Initialize
(
FTypeLayoutDesc& TypeDesc |
PrecomputedVolumetricLightmap.h |