Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FPassedMarker |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimationAsset.h |
| Include Path | #include "Animation/AnimationAsset.h" |
Syntax
struct FPassedMarker
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| DeltaTimeWhenPassed | float | Animation/AnimationAsset.h | ||
| PassedMarkerName | FName | Animation/AnimationAsset.h |