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| Name | FPartitionActorDesc |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/WorldPartition/ActorPartition/PartitionActorDesc.h |
| Include Path | #include "WorldPartition/ActorPartition/PartitionActorDesc.h" |
Syntax
class FPartitionActorDesc : public FWorldPartitionActorDesc
Inheritance Hierarchy
- FWorldPartitionActorDesc → FPartitionActorDesc
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FPartitionActorDesc() |
WorldPartition/ActorPartition/PartitionActorDesc.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| GridGuid | FGuid | WorldPartition/ActorPartition/PartitionActorDesc.h | ||
| GridIndexX | int64 | WorldPartition/ActorPartition/PartitionActorDesc.h | ||
| GridIndexY | int64 | WorldPartition/ActorPartition/PartitionActorDesc.h | ||
| GridIndexZ | int64 | WorldPartition/ActorPartition/PartitionActorDesc.h | ||
| GridSize | uint32 | WorldPartition/ActorPartition/PartitionActorDesc.h |
Functions
Public
Protected
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetGridIndices
(
double LocationX, |
WorldPartition/ActorPartition/PartitionActorDesc.h |
Overridden from FWorldPartitionActorDesc
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual bool Equals
(
const FWorldPartitionActorDesc* Other |
WorldPartition/ActorPartition/PartitionActorDesc.h | ||
virtual uint32 GetSizeOf() |
WorldPartition/ActorPartition/PartitionActorDesc.h | ||
virtual void Init
(
const AActor* InActor |
WorldPartition/ActorPartition/PartitionActorDesc.h | ||
virtual void Serialize
(
FArchive& Ar |
WorldPartition/ActorPartition/PartitionActorDesc.h | ||
virtual void TransferWorldData
(
const FWorldPartitionActorDesc* From |
WorldPartition/ActorPartition/PartitionActorDesc.h |