Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FParticleTrailsEmitterInstance_Base
- FParticleTrailsEmitterInstance_Base::PrintParticleData()
- FParticleAnimTrailEmitterInstance::PrintParticleData()
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
virtual void PrintParticleData
(
FBaseParticle * Particle,
FTrailsBaseTypeDataPayload * TrailData,
int32 CurrentIndex,
int32 TrailIndex
)
Remarks
Prints out info for a single particle.