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Unreal Engine C++ API Reference > Runtime > Engine > FParticleTrailsEmitterInstance_Base
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
template<typename TrailDataType>
void GetTrailStart
(
const int32 TrailIdx,
int32 & OutStartIndex,
TrailDataType *& OutTrailData,
FBaseParticle *& OutParticle
)