Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleTrailsEmitterInstance_B-
References
| Module | Engine |
| Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
| Include | #include "ParticleEmitterInstances.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleTrail2EmitterInstance.cpp |
UMaterialInterface &42; GetCurrentMaterial&40;&41;
Remarks
Get the current material to render with.