Navigation
API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FParticleSystemSceneProxy
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleHelper.h |
Include | #include "ParticleHelper.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleSystemRender.cpp |
FParticleSystemSceneProxy
(
UParticleSystemComponent * Component,
FParticleDynamicData * InDynamicData,
bool bCanBeOccluded
)
Remarks
Initialization constructor.