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Unreal Engine C++ API Reference > Runtime > Engine > FParticleRibbonEmitterInstance
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleEmitterInstances.h |
Include | #include "ParticleEmitterInstances.h" |
Source | /Engine/Source/Runtime/Engine/Private/Particles/ParticleTrail2EmitterInstance.cpp |
float Spawn_RateAndBurst
&40;
float DeltaTime
&41;
Remarks
Spawn ribbon particles from SpawnRate and Burst settings. float The spawnfraction left over from this time slice
Parameters
Name | Description |
---|---|
DeltaimTime | The current time slice |