Navigation
Unreal Engine C++ API Reference > Runtime > Engine > FParticleBeamTrailUniformParameters > FTypeInfo
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/ParticleBeamTrailVertexFactory.h |
Include | #include "ParticleBeamTrailVertexFactory.h" |
Syntax
static bIsStoredInConstantBuffer = true;