Navigation
API > API/Runtime > API/Runtime/Engine
| Name | FPackedHierarchyNode |
| Type | struct |
| Header File | /Engine/Source/Runtime/Engine/Public/Rendering/NaniteResources.h |
| Include Path | #include "Rendering/NaniteResources.h" |
Syntax
struct FPackedHierarchyNode
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| BoxBoundsCenter | FVector3f | Rendering/NaniteResources.h | ||
| BoxBoundsExtent | FVector3f | Rendering/NaniteResources.h | ||
| ChildStartReference | uint32 | Rendering/NaniteResources.h | ||
| GroupPartSize_AssemblyPartIndex | uint32 | Rendering/NaniteResources.h | ||
| LODBounds | FVector4f | Rendering/NaniteResources.h | ||
| MinLODError_MaxParentLODError | uint32 | Rendering/NaniteResources.h | ||
| Misc0 | Nanite::FPackedHierarchyNode | Rendering/NaniteResources.h | ||
| Misc1 | Nanite::FPackedHierarchyNode | Rendering/NaniteResources.h | ||
| Misc2 | Nanite::FPackedHierarchyNode | Rendering/NaniteResources.h | ||
| ResourcePageRangeKey | uint32 | Rendering/NaniteResources.h |