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A bunch of data to send.
| Name | FOutBunch |
| Type | class |
| Header File | /Engine/Source/Runtime/Engine/Public/Net/DataBunch.h |
| Include Path | #include "Net/DataBunch.h" |
Syntax
class FOutBunch : public FNetBitWriter
Inheritance Hierarchy
- FArchiveState → FArchive → FBitArchive → FBitWriter → FNetBitWriter → FOutBunch
Derived Classes
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FOutBunch () |
Functions. | Net/DataBunch.h | |
FOutBunch
(
int64 InMaxBits |
Net/DataBunch.h | ||
| Net/DataBunch.h | |||
| Net/DataBunch.h | |||
| Net/DataBunch.h | |||
FOutBunch
(
UPackageMap* PackageMap, |
Net/DataBunch.h |
Destructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual ~FOutBunch() |
Net/DataBunch.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| bClose | uint8 | Net/DataBunch.h | ||
| bHasMustBeMappedGUIDs | uint8 | Net/DataBunch.h | ||
| bHasPackageMapExports | uint8 | Net/DataBunch.h | ||
| bIsReplicationPaused | uint8 | Net/DataBunch.h | ||
| bOpen | uint8 | Net/DataBunch.h | ||
| bOutWantsFullInitState | uint8 | Net/DataBunch.h | ||
| bPartial | uint8 | Net/DataBunch.h | ||
| bPartialCustomExportsFinal | uint8 | Net/DataBunch.h | ||
| bPartialFinal | uint8 | Net/DataBunch.h | ||
| bPartialInitial | uint8 | Net/DataBunch.h | ||
| bReliable | uint8 | Net/DataBunch.h | ||
| Channel | UChannel * | Net/DataBunch.h | ||
| ChIndex | int32 | Net/DataBunch.h | ||
| ChName | FName | Net/DataBunch.h | ||
| ChSequence | int32 | Net/DataBunch.h | ||
| CloseReason | EChannelCloseReason | Net/DataBunch.h | ||
| DebugString | FString | Net/DataBunch.h | ||
| ExportNetGUIDs | TArray< FNetworkGUID > | Net/DataBunch.h | ||
| NetFieldExports | TArray< uint64 > | Net/DataBunch.h | ||
| NetTokensPendingExport | TArray< UE::Net::FNetToken, TInlineAllocator< 4 > > | Net/DataBunch.h | ||
| Next | FOutBunch * | Variables. | Net/DataBunch.h | |
| PacketId | int32 | Net/DataBunch.h | ||
| ReceivedAck | uint8 | Net/DataBunch.h | ||
| Time | double | Net/DataBunch.h |
Functions
Public
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
FString GetDebugString() |
Net/DataBunch.h | ||
void SetDebugString
(
FString DebugStr |
Net/DataBunch.h | ||
FString ToString() |
Net/DataBunch.h |
Overridden from FBitWriter
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void CountMemory
(
FArchive& Ar |
Net/DataBunch.h |
Overridden from FArchiveState
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void Reset() |
Net/DataBunch.h |