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Unreal Engine C++ API Reference > Runtime > Engine > FNotifyBufferFinishedHooks
References
Module | Engine |
Header | /Engine/Source/Runtime/Engine/Public/Audio.h |
Include | #include "Audio.h" |
Syntax
struct FNotifyBufferDetails
Variables
Type | Name | Description | |
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TObjectPtr< USoundNode > | NotifyNode | |
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UPTRINT | NotifyNodeWaveInstanceHash |
Constructors
Type | Name | Description | |
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FNotifyBufferDetails
(
USoundNode* InNotifyNode, |