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API > API/Runtime > API/Runtime/Engine > API/Runtime/Engine/FNodeDebugData
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
| Animation/AnimNodeBase.h | |||
void GetFlattenedDebugData
(
TArray< FFlattenedDebugData >& FlattenedDebugData, |
Animation/AnimNodeBase.h |
GetFlattenedDebugData()
| Name | GetFlattenedDebugData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include Path | #include "Animation/AnimNodeBase.h" |
TArray < FFlattenedDebugData > GetFlattenedDebugData()
GetFlattenedDebugData(TArray< FFlattenedDebugData > &, int32, int32 &)
| Name | GetFlattenedDebugData |
| Type | function |
| Header File | /Engine/Source/Runtime/Engine/Classes/Animation/AnimNodeBase.h |
| Include Path | #include "Animation/AnimNodeBase.h" |
| Source | /Engine/Source/Runtime/Engine/Private/Animation/AnimNodeBase.cpp |
void GetFlattenedDebugData
(
TArray < FFlattenedDebugData > & FlattenedDebugData,
int32 Indent,
int32 & ChainID
)