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API > API/Runtime > API/Runtime/Engine
Name
FNetworkPhysicsSettingsComponentAsync
Type
class
Header File
/Engine/Source/Runtime/Engine/Public/Physics/NetworkPhysicsSettingsComponent.h
Include Path
#include "Physics/NetworkPhysicsSettingsComponent.h"
Syntax
class FNetworkPhysicsSettingsComponentAsync : public Chaos::TSimCallbackObject< FNetworkPhysicsSettingsAsyncInput, Chaos::FSimCallbackNoOutput, Chaos::ESimCallbackOptions::Presimulate >
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Constructors
Name
Remarks
Include Path
Unreal Specifiers
PRAGMA_DISABLE_DEPRECATION_WARNINGS FNetworkPhysicsSettingsComponentAsync()
Physics/NetworkPhysicsSettingsComponent.h
Destructors
Name
Remarks
Include Path
Unreal Specifiers
~FNetworkPhysicsSettingsComponentAsync()
Physics/NetworkPhysicsSettingsComponent.h
Variables
Public
Protected
Name
Type
Remarks
Include Path
Unreal Specifiers
PhysicsObject
Chaos::FConstPhysicsObjectHandle
Physics/NetworkPhysicsSettingsComponent.h
Functions
Public
Name
Remarks
Include Path
Unreal Specifiers
virtual void OnPreSimulate_Internal()
Physics/NetworkPhysicsSettingsComponent.h