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API > API/Runtime > API/Runtime/Engine
| Name | FNavigationSystemRunMode |
| Type | enum |
| Header File | /Engine/Source/Runtime/Engine/Classes/AI/NavigationSystemBase.h |
| Include Path | #include "AI/NavigationSystemBase.h" |
Syntax
enum FNavigationSystemRunMode
{
InvalidMode,
GameMode,
EditorMode,
PIEMode,
InferFromWorldMode,
EditorWorldPartitionBuildMode,
}
Values
| Name | Remarks |
|---|---|
| InvalidMode | |
| GameMode | |
| EditorMode | |
| PIEMode | |
| InferFromWorldMode | |
| EditorWorldPartitionBuildMode |