| bExcludeLoadedData |
uint32 |
Fail if from level loading (only valid in WP dynamic mode) |
AI/Navigation/NavigationRelevantData.h |
|
| bIncludeAreas |
uint32 |
Pass when actor has any area modifier |
AI/Navigation/NavigationRelevantData.h |
|
| bIncludeGeometry |
uint32 |
Pass when actor has geometry |
AI/Navigation/NavigationRelevantData.h |
|
| bIncludeMetaAreas |
uint32 |
Pass when actor has any modifier with meta area |
AI/Navigation/NavigationRelevantData.h |
|
| bIncludeOffmeshLinks |
uint32 |
Pass when actor has any offmesh link modifier |
AI/Navigation/NavigationRelevantData.h |
|