Navigation
API > API/Runtime > API/Runtime/Engine
| |
|
| Name |
FNavigationBounds |
| Type |
struct |
| Header File |
/Engine/Source/Runtime/Engine/Classes/AI/Navigation/NavigationBounds.h |
| Include Path |
#include "AI/Navigation/NavigationBounds.h" |
Syntax
struct FNavigationBounds
Variables
Public
| Name |
Type |
Remarks |
Include Path |
Unreal Specifiers |
| AreaBox |
FBox |
|
AI/Navigation/NavigationBounds.h |
|
| Level |
TWeakObjectPtr< ULevel > |
|
AI/Navigation/NavigationBounds.h |
|
| SupportedAgents |
FNavAgentSelector |
|
AI/Navigation/NavigationBounds.h |
|
| UniqueID |
uint32 |
|
AI/Navigation/NavigationBounds.h |
|
Functions
Public
Operators